![]() Hazelnut Bastille is a topdown, Zelda-like ARPG, crafted in a 16bit character it features action-adventure style gameplay. You can download the demo from Steam, or our homepage: Hazelnut Bastille also has a 2-3 hour long Public Demo available, which features early preview content, and allows a user to evaluate if the work is for them. Users will be able to select either Paypal, which charges immediately but offers a refund system, or Stripe Payment, which will take down their order, and will charge their card when the first items attached to their order become available. Fortunately, the team has not abandoned the game. I could probably link the steam page to the kickstarter updates, that would help 4. ![]() Late-Backing and Pre-Order page is up at: Good point though, our updates are on Twitter, kickstarter and reddit. ![]() We are also offering a Paypal option this time around, for those who can't use the Stripe payment system Kickstarter uses.īackers will be able to select from all of the same basic items that were available up to the 100 USD level during the November 2018 Kickstarter session, including Digital and Physical Copies, OST, Sheet music, Alpha and Beta Access, the Digital Artbook, and Special Thanks in the Credits. You can see a little more of the game on its (surprisingly charming) official page here, or on Steam here. The demo is here, with Windows, Mac & Linux builds available. This scene from the Hazelnut Bastille Overworld came out looking quite a bit like one of the fanart submissions: indiedev gamedev pixelart indiegame. Aloft Studio is happy to annouce that we have opened backing again for Hazelnut Bastille, for late and international backers. Hazelnut Bastilles Kickstarter page is here, with 15 getting you a copy of the game when its finished sometime in October 2020.
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